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ESP
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Set up DPI scaling for high resolutions and customize every overlay color — boxes, health bars, snaplines, and FOV circle.

Marvel Rivals — ESP
Two settings that make a big difference in overlay readability: DPI scaling for high-resolution displays, and color customization for making overlays instantly recognizable in any environment.
At 1920x1080 (1080p), the default overlay sizes are calibrated for standard screen density. At higher resolutions (1440p, 4K), the game renders at more pixels per inch — without DPI scaling, overlay elements render proportionally smaller, making boxes and text hard to read quickly.
Enable DPI scaling if you run at:
2560x1440 (1440p)
3440x1440 (ultrawide)
3840x2160 (4K)
Any resolution above 1080p
When enabled, the overlay calculates your display DPI and scales all ESP elements proportionally:
Box thickness scales up (remains visually the same size relative to on-screen targets)
Name tag font size scales up (readable at any resolution)
Health bar dimensions scale up
Snapline thickness adjusts
Result: The overlay looks identical at 4K as it does at 1080p — same visual weight, same readability.
Every visual element in the overlay has an independent color setting with a full RGB picker:
Enemy boxes: Color shown for enemy player bounding boxes
Teammate boxes: Color for allies (if enabled)
Snaplines: Wallhack line color
Health bars: Can use a health-to-color gradient or a solid color
FOV circle: The aimbot FOV boundary circle color
Name tags: Text color for hero name overlays
Distance text: Color of the distance readout numbers
High contrast (recommended for dark maps):
Enemy boxes: Bright red (#FF2020)
Snaplines: Bright cyan (#00FFFF)
Health bars: Gradient (green → yellow → red)
FOV circle: White with 40% opacity
Low profile (for stream/record):
Enemy boxes: Dark orange (#FF8800)
Snaplines: Light gray (#AAAAAA)
Health bars: Monochrome gradient
FOV circle: Off
Team colors:
Enemy: Red
Teammates (if enabled): Blue or green
Color settings are included in config profiles. Create a separate color config for different situations — one for ranked, one for streaming — and switch as needed.
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