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DPI Scaling & Color Customization Guide

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DPI Scaling & Color Customization Guide

Set up DPI scaling for high resolutions and customize every overlay color — boxes, health bars, snaplines, and FOV circle.

DPI Scaling & Color Customization Guide

Marvel Rivals — ESP

DPI Scaling and Color Customization

Two settings that make a big difference in overlay readability: DPI scaling for high-resolution displays, and color customization for making overlays instantly recognizable in any environment.

DPI Scaling

Why It Matters

At 1920x1080 (1080p), the default overlay sizes are calibrated for standard screen density. At higher resolutions (1440p, 4K), the game renders at more pixels per inch — without DPI scaling, overlay elements render proportionally smaller, making boxes and text hard to read quickly.

Enable DPI scaling if you run at:

2560x1440 (1440p)

3440x1440 (ultrawide)

3840x2160 (4K)

Any resolution above 1080p

What DPI Scaling Adjusts

When enabled, the overlay calculates your display DPI and scales all ESP elements proportionally:

Box thickness scales up (remains visually the same size relative to on-screen targets)

Name tag font size scales up (readable at any resolution)

Health bar dimensions scale up

Snapline thickness adjusts

Result: The overlay looks identical at 4K as it does at 1080p — same visual weight, same readability.

Color Customization

Full RGB Color Picker

Every visual element in the overlay has an independent color setting with a full RGB picker:

Enemy boxes: Color shown for enemy player bounding boxes

Teammate boxes: Color for allies (if enabled)

Snaplines: Wallhack line color

Health bars: Can use a health-to-color gradient or a solid color

FOV circle: The aimbot FOV boundary circle color

Name tags: Text color for hero name overlays

Distance text: Color of the distance readout numbers

Recommended Color Schemes

High contrast (recommended for dark maps):

Enemy boxes: Bright red (#FF2020)

Snaplines: Bright cyan (#00FFFF)

Health bars: Gradient (green → yellow → red)

FOV circle: White with 40% opacity

Low profile (for stream/record):

Enemy boxes: Dark orange (#FF8800)

Snaplines: Light gray (#AAAAAA)

Health bars: Monochrome gradient

FOV circle: Off

Team colors:

Enemy: Red

Teammates (if enabled): Blue or green

Saving Color Configs

Color settings are included in config profiles. Create a separate color config for different situations — one for ranked, one for streaming — and switch as needed.

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